package fr.umontpellier.iut.conquest;
/**
* Modélise un pion.
*/
public class Pawn {
/**
* Le joueur auquel le pion appartient.
*/
private Player player;
/**
* Constructeur.
*/
public Pawn(Player player) {
this.player = player;
}
/**
* Getter and setter.
*/
public Player getPlayer() {
return player;
}
public void setPlayer(Player player) {
this.player = player;
}
}