package fr.umontpellier.iut.conquest; /** * Modélise un pion. */ public class Pawn { /** * Le joueur auquel le pion appartient. */ private Player player; /** * Constructeur. */ public Pawn(Player player) { this.player = player; } /** * Getter and setter. */ public Player getPlayer() { return player; } public void setPlayer(Player player) { this.player = player; } }