| static {...} |   | 75 % |   | 50 % | 1 | 2 | 0 | 2 | 0 | 1 |
| run(int) |  | 100 % |  | 100 % | 0 | 4 | 0 | 12 | 0 | 1 |
| Game(int, Strategy, String, Strategy, String) |  | 100 % | | n/a | 0 | 1 | 0 | 7 | 0 | 1 |
| Game(Board, Strategy, String, Strategy, String) |  | 100 % | | n/a | 0 | 1 | 0 | 7 | 0 | 1 |
| confirmOrUndoMove(Player) |  | 100 % |  | 100 % | 0 | 3 | 0 | 6 | 0 | 1 |
| noPawnsPlayer() |  | 100 % |   | 90 % | 1 | 6 | 0 | 2 | 0 | 1 |
| playerWantsUndoMoveInShowedBoard() |  | 100 % |   | 66 % | 2 | 4 | 0 | 6 | 0 | 1 |
| noFreeSquare() |  | 100 % |  | 100 % | 0 | 2 | 0 | 3 | 0 | 1 |
| initGame() |  | 100 % | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| getOtherPlayer(Player) |  | 100 % |  | 100 % | 0 | 2 | 0 | 1 | 0 | 1 |
| getPlayerOfTurn(Player, int) |  | 100 % |  | 100 % | 0 | 3 | 0 | 2 | 0 | 1 |
| getWinner() |  | 100 % |  | 100 % | 0 | 2 | 0 | 1 | 0 | 1 |
| isFinished() |  | 100 % |  | 100 % | 0 | 3 | 0 | 1 | 0 | 1 |
| canUndoMove() |  | 100 % |  | 100 % | 0 | 2 | 0 | 1 | 0 | 1 |
| nbPawnsPlayer1() |  | 100 % | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| nbPawnsPlayer0() |  | 100 % | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| initInput(InputStream) |  | 100 % | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| getPlayers() |  | 100 % | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getBoard() |  | 100 % | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getScan() |  | 100 % | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |