static {...} |   | 75 % |   | 50 % | 1 | 2 | 0 | 2 | 0 | 1 |
run(int) |  | 100 % |  | 100 % | 0 | 4 | 0 | 12 | 0 | 1 |
Game(int, Strategy, String, Strategy, String) |  | 100 % | | n/a | 0 | 1 | 0 | 7 | 0 | 1 |
Game(Board, Strategy, String, Strategy, String) |  | 100 % | | n/a | 0 | 1 | 0 | 7 | 0 | 1 |
confirmOrUndoMove(Player) |  | 100 % |  | 100 % | 0 | 3 | 0 | 6 | 0 | 1 |
noPawnsPlayer() |  | 100 % |   | 90 % | 1 | 6 | 0 | 2 | 0 | 1 |
playerWantsUndoMoveInShowedBoard() |  | 100 % |   | 66 % | 2 | 4 | 0 | 6 | 0 | 1 |
noFreeSquare() |  | 100 % |  | 100 % | 0 | 2 | 0 | 3 | 0 | 1 |
initGame() |  | 100 % | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
getOtherPlayer(Player) |  | 100 % |  | 100 % | 0 | 2 | 0 | 1 | 0 | 1 |
getPlayerOfTurn(Player, int) |  | 100 % |  | 100 % | 0 | 3 | 0 | 2 | 0 | 1 |
getWinner() |  | 100 % |  | 100 % | 0 | 2 | 0 | 1 | 0 | 1 |
isFinished() |  | 100 % |  | 100 % | 0 | 3 | 0 | 1 | 0 | 1 |
canUndoMove() |  | 100 % |  | 100 % | 0 | 2 | 0 | 1 | 0 | 1 |
nbPawnsPlayer1() |  | 100 % | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
nbPawnsPlayer0() |  | 100 % | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
initInput(InputStream) |  | 100 % | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
getPlayers() |  | 100 % | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
getBoard() |  | 100 % | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
getScan() |  | 100 % | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |