| toString() |  | 100 % |  | 100 % | 0 | 9 | 0 | 19 | 0 | 1 | 
| colorAroundPawnsOfSquare(Square) |  | 100 % |  | 100 % | 0 | 4 | 0 | 13 | 0 | 1 | 
| appendValidMovesAroundStartingSquare(List, Square) |  | 100 % |  | 100 % | 0 | 4 | 0 | 11 | 0 | 1 | 
| getNbPawns(Player) |  | 100 % |  | 100 % | 0 | 4 | 0 | 6 | 0 | 1 | 
| movePawn(Move) |  | 100 % |  | 100 % | 0 | 2 | 0 | 9 | 0 | 1 | 
| getValidMoves(Player) |  | 100 % |  | 100 % | 0 | 4 | 0 | 6 | 0 | 1 | 
| isValid(Move, Player) |  | 100 % |  | 100 % | 0 | 6 | 0 | 6 | 0 | 1 | 
| initPawnsFirstPlayer(Player) |  | 100 % |  | n/a | 0 | 1 | 0 | 3 | 0 | 1 | 
| initPawnsSecondPlayer(Player) |  | 100 % |  | n/a | 0 | 1 | 0 | 3 | 0 | 1 | 
| coordinatesIsIntoField(Move) |  | 100 % |  | 100 % | 0 | 3 | 0 | 3 | 0 | 1 | 
| distanceIsRespected(Move, int) |  | 100 % |  | 100 % | 0 | 3 | 0 | 6 | 0 | 1 | 
| isValidPlayer(Pawn, Player) |  | 100 % |  | 100 % | 0 | 4 | 0 | 3 | 0 | 1 | 
| plusIntoField(int, int) |  | 100 % |  | 100 % | 0 | 2 | 0 | 3 | 0 | 1 | 
| isValidArrivalSquare(Square) |  | 100 % |  | 100 % | 0 | 2 | 0 | 2 | 0 | 1 | 
| isIntoField(Square) |  | 100 % |  | 100 % | 0 | 3 | 0 | 1 | 0 | 1 | 
| isValidPlayer(Square, Player) |  | 100 % |  | n/a | 0 | 1 | 0 | 2 | 0 | 1 | 
| colorPawnOfSquare(Player, Square) |  | 100 % |  | n/a | 0 | 1 | 0 | 2 | 0 | 1 | 
| canPlayInSquare(Square) |  | 100 % |  | 100 % | 0 | 2 | 0 | 1 | 0 | 1 | 
| distanceIsRespected(int, int, int) |  | 100 % |  | 100 % | 0 | 2 | 0 | 2 | 0 | 1 | 
| minusIntoField(int, int) |  | 100 % |  | 100 % | 0 | 2 | 0 | 3 | 0 | 1 | 
| isIntoField(int) |  | 100 % |  | 100 % | 0 | 3 | 0 | 1 | 0 | 1 | 
| canColorWithPlayerColor(int, Pawn) |  | 100 % |  | 100 % | 0 | 3 | 0 | 1 | 0 | 1 | 
| Board(int) |  | 100 % |  | n/a | 0 | 1 | 0 | 3 | 0 | 1 | 
| initField(Player, Player) |  | 100 % |  | n/a | 0 | 1 | 0 | 3 | 0 | 1 | 
| isValidDistance(Move) |  | 100 % |  | n/a | 0 | 1 | 0 | 2 | 0 | 1 | 
| plus1IntoField(int) |  | 100 % |  | n/a | 0 | 1 | 0 | 2 | 0 | 1 | 
| minus1IntoField(int) |  | 100 % |  | n/a | 0 | 1 | 0 | 2 | 0 | 1 | 
| plus2IntoField(int) |  | 100 % |  | n/a | 0 | 1 | 0 | 2 | 0 | 1 | 
| minus2IntoField(int) |  | 100 % |  | n/a | 0 | 1 | 0 | 2 | 0 | 1 | 
| Board(Pawn[][]) |  | 100 % |  | n/a | 0 | 1 | 0 | 3 | 0 | 1 | 
| saveToMemento() |  | 100 % |  | n/a | 0 | 1 | 0 | 1 | 0 | 1 | 
| undoFromMemento(BoardMemento) |  | 100 % |  | n/a | 0 | 1 | 0 | 2 | 0 | 1 | 
| getSize() |  | 100 % |  | n/a | 0 | 1 | 0 | 1 | 0 | 1 | 
| getField() |  | 100 % |  | n/a | 0 | 1 | 0 | 1 | 0 | 1 |